Introductory Level Tutorials
These are the simplest and most basic tutorials. Unlike most tutorials that take advantage of accumulated learning and ordered viewing of the tutorials, this level does not require any previous knowledge and it may be viewed by people of any background. The pace is slow and most focus is given on familiarizing the viewer with the studio, opposed to drilling down into features.
Tutorial 1 - Game Creation Principles
This is the very first tutorial of the bunch and the place to start. The slow paced tutorial walks the viewer through the process of creating a very basic partial game, breezing through some of the required concepts on the way. The resulting partial game will be built upon in later tutorials.
Mentioned topics: Rooms (including Menu Room), Game Objects (Sprites), Error List Tab, Resources Tab (Animations), Canvas Tab, Sprite Creation (Static).
Download .ZIP(4.4MB)
Tutorial 2 - Interface Overview
Still focused on familiarizing the viewer with the studio, the tutorial gives a bird's eye overview of the studio's dialogs and tabs. This tutorial is not as practical as most others, and no game is constructed in the process.
Mentioned topics: Top Ribbon, Game Objects Toolbox, Rooms List, Properties Grid, Errors List, Find Results, Output View, Room Designer.
Download .ZIP(5.5MB)
