Intermediate Level
Tutorial 5 - Logic II & Controllers
Delving even deeper into logic creation using the studio, this tutorial wraps up the logic series. This is achieved by supplying the viewer with many more use cases and introducing the non-visual counterpart of sprites, the controller.
Mentioned topics: Events (Collision Event, Created Event, Timer Event), Action (Destroy Action, Start Timer Action, "Applies To"), Sprite Creation (Dynamic), Game Objects (Controllers), Expressions (Using random numbers).
