Mo'Minis

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Intermediate Level

Tutorial 6 - Variables & Flow Control

Building on top of the game that was gradually constructed in the previous tutorials, the tutorial introduces two of the most useful concepts in game development: Variables and Flow control. By the end of the tutorial and with the aid of a couple of hours of experimentation, the viewer should be able to create some rather complex games.While rated at the upper intermediate level, this tutorial introduces the advanced concept of constructing games based upon capabilities. This tutorial demonstrates how capabilities may be used to improve the manageability of complex games and reveals new opportunities for sharing logic between games.

Mentioned topics: Actions (If Action, Else Action, Set Global Variable Action, End the Game Action, Inner Actions), Expressions (Built-in Properties, Conditions), Global Variables.






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